Both my current role as Interaction Designer for the Ministry of Justice and my previous role in retail/ecommerce involved working on projects from end-to-end, from conception to implementation.
I have experience: planning and running user research; running workshops with users and stakeholders; analysing findings; creating visuals and prototypes; iterating on design work in a testing cycle; handing over design work to developers; and delivering front end work in code.
Proficiency with design tools
I typically use tools like Sketch and Miro for ideation and communication, then a variety of tools for prototyping, depending on the circumstance and appropriate fidelity. I can prototype using pen and paper, Sketch and Invision.
Working with cross-functional teams
I have experience working in small teams with a couple of developers and a product manager, as well as larger multi-disciplinary teams including roles such as tech architects, policy advisers and digital sociologists.
I currently work with a researcher and a content designer on the UX side as well as a team of engineers. I like to work closely with product owners and am able to communicate effectively with developers due to my programming and front end skills.
Device agnistic design
You never know how users will consume content on the internet and this is an important principle in my approach to design. I always start with small devices and work my way up to larger screens.
My personal preference when doing hi-fi work is to design in-browser, so my medium is flexible from the start, and micro-interactions and screen states are accounted for.
Knowledge of UI/UX best practices
I like to stay up to date with UX best practices both at work and when I have free time. Part of being a designer for GOV.UK requires using patterns from and contributing patterns to their design system. It is important to me that these are accessible so that the products I design are inclusive.
Another way I stay up to date is by attending conferences such as the Smashing Magazine interface design patterns conference.